Dehydrated Ocean: Difference between revisions

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First mentioned in {{COM}}, this "anti-ocean" is located in the [[Great Nef]] desert. This is an incredibly dry desert, to the point it has negative rainfall. As a consequence of this, the [[Great Nef]] is home to the Dehydrated Ocean, which consists of water in an uncommon fourth state (it dehydrates, leaving a silvery mildew-like free­flowing sand), and [[Light Dams]], which dam up and save the Discworld's slow-moving, syrup-like light. It has very strange fish.
First mentioned in {{COM}}, this "anti-ocean" is located in the [[Great Nef]] desert. This is an incredibly dry desert, to the point it has negative rainfall. As a consequence of this, the [[Great Nef]] is home to the Dehydrated Ocean, which consists of water in an uncommon fourth state (it dehydrates, leaving a silvery mildew-like free­flowing sand), and [[Light Dams]], which dam up and save the Discworld's slow-moving, syrup-like light. It has very strange fish, possibly like those of the Ankh river.




[[Category: Discworld geography]]
[[Category: Discworld geography]]
[[de:Dehydrierter Ozean]]
[[de:Dehydrierter Ozean]]

Latest revision as of 11:20, 13 January 2013

First mentioned in The Colour of Magic, this "anti-ocean" is located in the Great Nef desert. This is an incredibly dry desert, to the point it has negative rainfall. As a consequence of this, the Great Nef is home to the Dehydrated Ocean, which consists of water in an uncommon fourth state (it dehydrates, leaving a silvery mildew-like free­flowing sand), and Light Dams, which dam up and save the Discworld's slow-moving, syrup-like light. It has very strange fish, possibly like those of the Ankh river.