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	<id>http://wiki.osiris-web.com/index.php?action=history&amp;feed=atom&amp;title=Stealth_Chess</id>
	<title>Stealth Chess - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.osiris-web.com/index.php?action=history&amp;feed=atom&amp;title=Stealth_Chess"/>
	<link rel="alternate" type="text/html" href="http://wiki.osiris-web.com/index.php?title=Stealth_Chess&amp;action=history"/>
	<updated>2026-05-09T13:04:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.osiris-web.com/index.php?title=Stealth_Chess&amp;diff=8462&amp;oldid=prev</id>
		<title>Old Dickens: consistent &quot;it&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.osiris-web.com/index.php?title=Stealth_Chess&amp;diff=8462&amp;oldid=prev"/>
		<updated>2012-11-11T14:43:44Z</updated>

		<summary type="html">&lt;p&gt;consistent &amp;quot;it&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:43, 11 November 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While mostly similar to regular chess, an extra piece has been added to the game, and the board widened to accommodate it. The black and white board gains an extra row along the left and right sides, making it 8 squares long by 10 squares wide; these extra rows are red and white in colour, and named the Slurks. These new squares can only be used by the new &amp;#039;Assassin&amp;#039; piece, which starts the game on either side of the Rooks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While mostly similar to regular chess, an extra piece has been added to the game, and the board widened to accommodate it. The black and white board gains an extra row along the left and right sides, making it 8 squares long by 10 squares wide; these extra rows are red and white in colour, and named the Slurks. These new squares can only be used by the new &amp;#039;Assassin&amp;#039; piece, which starts the game on either side of the Rooks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Slurks are basically a second, &quot;invisible&quot; board. Many players consider the assassin to be moving &quot;underneath&quot; the actual board, ready to pop out when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they have &lt;/del&gt;reached their intended destination.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Slurks are basically a second, &quot;invisible&quot; board. Many players consider the assassin to be moving &quot;underneath&quot; the actual board, ready to pop out when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has &lt;/ins&gt;reached their intended destination.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Assassin can move one square in any direction, or two squares to capture a piece. The Assassin can enter or exit the Slurks at any time, but there is an advantage to staying hidden. On exiting the Slurks, the assassin may make as many moves as it has taken within the slurks and, optionally, a capture move.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Assassin can move one square in any direction, or two squares to capture a piece. The Assassin can enter or exit the Slurks at any time, but there is an advantage to staying hidden. On exiting the Slurks, the assassin may make as many moves as it has taken within the slurks and, optionally, a capture move.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an Assassin enters the Slurks and takes five moves within them (in any direction, including back and forth), it may then appear in any square that is five moves from its original entry point into the Slurk. It is then still able to make a one-square move to capture.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an Assassin enters the Slurks and takes five moves within them (in any direction, including back and forth), it may then appear in any square that is five moves from its original entry point into the Slurk. It is then still able to make a one-square move to capture.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This makes the Assassin a very powerful piece, and a very effective counter to certain strategies depending on specific pieces. It can quickly win the game if one manages to take control of the Slurks and access the King directly. However, players should also take care that they don&#039;t focus on the opponent&#039;s Assassin exclusively to the point that they lose track of what the opponent&#039;s other pieces are doing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(could one potentially remove the opponents assassin by making enough moves?)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This makes the Assassin a very powerful piece, and a very effective counter to certain strategies depending on specific pieces. It can quickly win the game if one manages to take control of the Slurks and access the King directly. However, players should also take care that they don&#039;t focus on the opponent&#039;s Assassin exclusively to the point that they lose track of what the opponent&#039;s other pieces are doing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Discworld Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Discworld Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Old Dickens</name></author>
	</entry>
	<entry>
		<id>http://wiki.osiris-web.com/index.php?title=Stealth_Chess&amp;diff=8460&amp;oldid=prev</id>
		<title>Anonymous: /* Tactics */</title>
		<link rel="alternate" type="text/html" href="http://wiki.osiris-web.com/index.php?title=Stealth_Chess&amp;diff=8460&amp;oldid=prev"/>
		<updated>2012-11-11T12:58:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Tactics&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:58, 11 November 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an Assassin enters the Slurks and takes five moves within them (in any direction, including back and forth), it may then appear in any square that is five moves from its original entry point into the Slurk. It is then still able to make a one-square move to capture.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an Assassin enters the Slurks and takes five moves within them (in any direction, including back and forth), it may then appear in any square that is five moves from its original entry point into the Slurk. It is then still able to make a one-square move to capture.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This makes the Assassin a very powerful piece, and a very effective counter to certain strategies depending on specific pieces. It can quickly win the game if one manages to take control of the Slurks and access the King directly. However, players should also take care that they don&#039;t focus on the opponent&#039;s Assassin exclusively to the point that they lose track of what the opponent&#039;s other pieces are doing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This makes the Assassin a very powerful piece, and a very effective counter to certain strategies depending on specific pieces. It can quickly win the game if one manages to take control of the Slurks and access the King directly. However, players should also take care that they don&#039;t focus on the opponent&#039;s Assassin exclusively to the point that they lose track of what the opponent&#039;s other pieces are doing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(could one potentially remove the opponents assassin by making enough moves?)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Discworld Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Discworld Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Anonymous</name></author>
	</entry>
	<entry>
		<id>http://wiki.osiris-web.com/index.php?title=Stealth_Chess&amp;diff=6312&amp;oldid=prev</id>
		<title>Osiris: 1 revision: Discworld import 2</title>
		<link rel="alternate" type="text/html" href="http://wiki.osiris-web.com/index.php?title=Stealth_Chess&amp;diff=6312&amp;oldid=prev"/>
		<updated>2012-09-24T00:12:53Z</updated>

		<summary type="html">&lt;p&gt;1 revision: Discworld import 2&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Stealth Chess&amp;#039;&amp;#039;&amp;#039; is a variant of Chess, played in the Ankh-Morpork Assassins&amp;#039; Guild. It is detailed in &amp;#039;&amp;#039;[[The Discworld Companion]]&amp;#039;&amp;#039;. The acknowledged master of the game is [[Lord Vetinari]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Some Discworld scholars believe that Stealth Chess is the original form of chess in their world; this belief is corroborated by the in-world discovery, in a tomb in Muntab, of a preserved corpse with an 8x10 board embedded in its skull and a pawn hammered up each nostril.&lt;br /&gt;
&lt;br /&gt;
==Differences from Chess==&lt;br /&gt;
&lt;br /&gt;
While mostly similar to regular chess, an extra piece has been added to the game, and the board widened to accommodate it. The black and white board gains an extra row along the left and right sides, making it 8 squares long by 10 squares wide; these extra rows are red and white in colour, and named the Slurks. These new squares can only be used by the new &amp;#039;Assassin&amp;#039; piece, which starts the game on either side of the Rooks.&lt;br /&gt;
&lt;br /&gt;
The Slurks are basically a second, &amp;quot;invisible&amp;quot; board. Many players consider the assassin to be moving &amp;quot;underneath&amp;quot; the actual board, ready to pop out when they have reached their intended destination.&lt;br /&gt;
&lt;br /&gt;
The Assassin can move one square in any direction, or two squares to capture a piece. The Assassin can enter or exit the Slurks at any time, but there is an advantage to staying hidden. On exiting the Slurks, the assassin may make as many moves as it has taken within the slurks and, optionally, a capture move.&lt;br /&gt;
&lt;br /&gt;
The Assassin may take pieces of its own colour, but may not take opposing Assassins.&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
If an Assassin enters the Slurks and takes five moves within them (in any direction, including back and forth), it may then appear in any square that is five moves from its original entry point into the Slurk. It is then still able to make a one-square move to capture.&lt;br /&gt;
&lt;br /&gt;
This makes the Assassin a very powerful piece, and a very effective counter to certain strategies depending on specific pieces. It can quickly win the game if one manages to take control of the Slurks and access the King directly. However, players should also take care that they don&amp;#039;t focus on the opponent&amp;#039;s Assassin exclusively to the point that they lose track of what the opponent&amp;#039;s other pieces are doing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld Games]]&lt;/div&gt;</summary>
		<author><name>Osiris</name></author>
	</entry>
</feed>